Making


Painting and finishing a 3D printed sculpture.


My work is a fuse of dream imaginary with a distinctly paranormal bent. All ideas are influences of my interest
and fascination for the supernatural.
Each work is created with 3D-software, where I sculpt my work in a very comparable way as with clay, wood or stone, but then in a digital environment.
I never make a sketch, I prefer to work completely from imagination and let the sculpture evolve in a natural way.
It is a very complex process which usually take weeks, even months before I consider it finished.

When a sculpture is finished in 3D-software I can decide to take it a step future by applying textures, lights and a camera and render my model into a 2D-image. The 2D-image becomes a digital painting.

When I create 3D-printed sculptures, the digital sculpture first needs to be send to a professional 3D-printer which will
print it in high detail. After the printing process I start painting my sculptures with an authentic approach, comparable
with old polychrome painted religious figures. 

Below I show this process.



High poly sculpture made in 3D software, ready to be send to the 3D-printer.



From the 3D-printer, printed in high resolution ultra fine detail.


After surface preparation (sanding & coating) the sculpture will first be painted in a base color.


The painting approach I choose is a meticulous process. All the details need to be painted onto it. 
To accentuate the dynamic and form of the figure, shadows and highlights need to be added.


Unconvetional methods are invented along the way, like splattering paint for certain texture effects,
transparent washes to highlight the focus on parts and bring out the details.



I use the same techniques as the old masters would use;
century old methods of building up thin layers of transparent paint to a high level of perfection.


For me, painting is not so much a technical but an emotional process. 
I try to catch an atmosphere of decay in my work. 


Finished sculpture under antique glass dome.